Landslide-Induced Tsunami
Hello everyone,
My name is Mumtaz. I want to set up a new case of landslide-generated tsunami. I plan to use ground-like materials to generate the wave (either subaerial landslide or submarine landslide)
How do I generate a falling ground-like bodies as the source, and waters at the same case?
Which sample case(s) should I use in order to imitate the scenario?
Thanks in advance.
Comments
Hello again,
Is there any way to simulate falling granular object (such as sand, ground, rocks) to the water body?
Thank you.
:)
Try downloading the DualSPHysics package and look into the multiphysics documentation with soil etc.
Kind regards
Dear @Asalih3d,
I already downloaded the DualSPHysics 4.4 package, but unfortunately I can't find the files.
Where is the multiphysics documentation? In which example folder it is stored?
Can you please help me to show it ? Thanks in advance.
Best Regards
Yes of course, I just saw the message now sorry, it is placed in the DualSPHysics 4.4 folder, DualSPHysicsv4.4\examples\twophases\DSPHv3.4_LiquidSediment
Kind regards
Thank you so much @Asalih3d . I will try to learn and simulate the case.
Now, I can continue to experimenting :)
Best Regards.
No problem, have fun
Kind regards
Hi Mumtaz, did you success in setting up a new case of landslide-generated tsunami? I'm also interested in this, maybe we can have a communication.