Setting mass of boundary when using computeforces
How do you set the density of the boundary when computing the forces on the object?
For example looking at CaseDambreak:
we have
`%computeforces% -dirin %dirout% -filexml %dirout%/%name%.xml -onlymk:21 -savecsv %dirout%/WallForce `
Where is the density of the wall defined?
For example looking at CaseDambreak:
we have
`%computeforces% -dirin %dirout% -filexml %dirout%/%name%.xml -onlymk:21 -savecsv %dirout%/WallForce `
Where is the density of the wall defined?
Comments
- all boundary particles start with reference density (value defined in the XML)
- mass is computed as density*dp*dp*dp and the value is shown in the output XML file
ComputeForces only use that information that was computed before as initial state for the simulation.
Regards
"3) We do the summation of ACCELERATION values of those boundary particles"
just to be clear this involves the density of the fluid particles?
when you compute FORCE exerted onto, for example, a wall:
- solve momentum equation dv/dt(acceleration) for the BOUNDARY particles of that wall interacting with surrounding particles (with fluid of course)
- then we do a summation of those acceleration values multiplied by the mass of each boundary particle
Regards