Insert an external geometry (stl file) as a floating object
Hi, I want to mimic the example of Casefloating. But, I want to put an airfoil as a floating object and not a box. I have the geometry of the airfoil in a stl file. When I run the xml as a result appears:
*** Exception
Text: A boundary particle was excluded
What may be wrong ?
Best Regards,
nava
This is my xml
dp | real | bound
solid
bottom | right | front | back
void
void
Comments
geometry>
definition dp="0.1" units_comment="metres (m)">
pointmin x="-1" y="-1" z="-1" />
pointmax x="17" y="7" z="6" />
/definition>
commands>
mainlist>
setshapemode>dp | real | bound /setshapemode>
setdrawmode mode="full" />
setmkbound mk="10" />
drawbox cmt="Piston">
boxfill>solid /boxfill>
point x="0.7" y="0" z="0" />
size x="0.3" y="6" z="5" />
/drawbox>
setdrawmode mode="face" />
setmkbound mk="20" />
drawbox>
boxfill>bottom | right | front | back /boxfill>
point x="0" y="0" z="0" />
size x="16" y="6" z="6" />
/drawbox>
setdrawmode mode="full" />
setmkbound mk="50" />
drawfilestl file="foil.stl"/>
fillbox x="0.43" y="0" z="0.35">
modefill>void /modefill>
point x="-10" y="-10" z="0.36" />
size x="2" y="2" z="0.72" />
/fillbox>
setmkfluid mk="0" />
fillbox x="5" y="2" z="2">
modefill>void /modefill>
point x="0" y="0" z="0" />
size x="16" y="6" z="4" />
/fillbox>
shapeout file="" reset="true" />
/mainlist>
/commands>
/geometry>
motion>
objreal ref="10">
begin mov="1" start="0" finish="100" />
mvrectsinu id="1" duration="50" >
freq x="0.3" y="0" z="0" />
ampl x="0.5" y="0" z="0" />
/mvrectsinu>
/objreal>
/motion>
floatings>
floating mkbound="50">
massbody value="10000" />
/floating>
/floatings>
As shown in the validation of floatings at http://dual.sphysics.org/index.php/validation/wavesfloatings/
correct behaviour is achieved when using objects full of particles.
The guide also explains this in detail.
Regards
Best Regards,
nava
Seed point should be an internal position inside the object of course
Regards