XML file + matrix rotation
Hi,
I've been trying to set up a simple test using an inclined cavity filled with two fluid phases. In the XML I use:
matrixreset/>
rotate x="0" y="1" z="0" ang="10"/>
for all the parts (bound and 2 fluids). I'm having issues with the fluid particles, as some are out of the boundaries at the beginning. Also, I get some sort of "layered" effect at all the boundaries. How can I solve this? I don't think it's a rendering problem.
As a solution for this problem I thought about changing the gravity vector at constantdef. Would this be a good option? Also, does DualSPHysics use degrees or radians?
Thanks.
Kind regards, ida a.
I've been trying to set up a simple test using an inclined cavity filled with two fluid phases. In the XML I use:
matrixreset/>
rotate x="0" y="1" z="0" ang="10"/>
for all the parts (bound and 2 fluids). I'm having issues with the fluid particles, as some are out of the boundaries at the beginning. Also, I get some sort of "layered" effect at all the boundaries. How can I solve this? I don't think it's a rendering problem.
As a solution for this problem I thought about changing the gravity vector at constantdef. Would this be a good option? Also, does DualSPHysics use degrees or radians?
Thanks.
Kind regards, ida a.
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Regards