XML file + matrix rotation

edited March 2016 in Old versions
Hi,

I've been trying to set up a simple test using an inclined cavity filled with two fluid phases. In the XML I use:

matrixreset/>
rotate x="0" y="1" z="0" ang="10"/>

for all the parts (bound and 2 fluids). I'm having issues with the fluid particles, as some are out of the boundaries at the beginning. Also, I get some sort of "layered" effect at all the boundaries. How can I solve this? I don't think it's a rendering problem.

As a solution for this problem I thought about changing the gravity vector at constantdef. Would this be a good option? Also, does DualSPHysics use degrees or radians?

Thanks.

Kind regards, ida a.

Comments

  • In 1-2 weeks the new version can solve those problems

    Regards
  • Thanks, Alex. Will keep an eye for the new release then.
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