Fluid Generated by STL format
Hello
I am trying to create a space full of fluid particles defined by a STL file, i.e. a set of fluid particles in the air with a shape of the STL file and but no boundaries around.
.xml file is like this
setdrawmode mode="full"
setmkfluid mk="0" name="Monkey"
drawfilestl file="mypath\Monkey.stl"
drawmove x="2" y="2" z="2"
drawfilestl
The problem is even with mode=''full'' , the program still only gives me a set of particles only on the surface of the STL file, as if I was using mode=''face''.
I have checked the integrity of my STL file and made some pre-defined simple STL geometries from blender, but the problem stayed whatsoever.
I guess the cause is from xml file but I cannot find a good explaination.
Your help will be greatly appreciated, thank you!
I am trying to create a space full of fluid particles defined by a STL file, i.e. a set of fluid particles in the air with a shape of the STL file and but no boundaries around.
.xml file is like this
setdrawmode mode="full"
setmkfluid mk="0" name="Monkey"
drawfilestl file="mypath\Monkey.stl"
drawmove x="2" y="2" z="2"
drawfilestl
The problem is even with mode=''full'' , the program still only gives me a set of particles only on the surface of the STL file, as if I was using mode=''face''.
I have checked the integrity of my STL file and made some pre-defined simple STL geometries from blender, but the problem stayed whatsoever.
I guess the cause is from xml file but I cannot find a good explaination.
Your help will be greatly appreciated, thank you!
Comments
What you can do is defined the limits with STL and then use the function fillbox to fill it with fluid particles
Regards