Bugs found in the code

edited May 2012 in Old versions
Floating bodies with Symplectic algorithm:
during corrector step:

JSphCpu.cpp in line 1088: if(Nfloat)RunFloating(DtPre,false);
CudaSphSU.cu in line 444: if(floating)CsRunFloating(dc,cte,dc->dtpre);

Comments

  • Good point! My wedge drop gravity acceleration was coming out as 4.9 :)
  • There is bug GenCase.
    If use
    it will be wrong in initial velocity
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