Multiple boundary layers for external STL geometry
Hi DSPH community,
I would like to know if it is possible to define multiple particle layers (3 layers in ideal case) for external (stl) geometries?
Regards,
Milos
Hi DSPH community,
I would like to know if it is possible to define multiple particle layers (3 layers in ideal case) for external (stl) geometries?
Regards,
Milos
Comments
You have to "fill" the STL geo, so that you will get several layers inside
Regards