Calculating moving floats with Chrono and mdbc
Excuse me, my calculation involves the collision problem. The side wall uses the mdbc boundary condition, and the floating body uses Chrono. Is it possible to apply the mdbc boundary to the floating body on this basis? I see that the built-in example mdbc can only be used for fixed boundary conditions, so I have doubts whether mdbc can be applied to moving boundary conditions, such as floating bodies? Has anyone tried this? Or know useful news about this?
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Comments
The current v5.0 does not include the option of applying mDBC to floating objects.
This functionality will be included in furture versions.
Regards
@Alex OK,Thanks very much! In addition, I would like to ask a question, about speed up calculations by modifying model geometry, Is it possible to simulate the effect of a solid sphere through a hollow sphere? I tried this but found that the sphere is not sinking, is there something wrong with my operation or is this code not supported yet?
@Alex According to your hint, in my calculation example, the boundary uses mdbc condition, the Chrono used for floating body does not use mdbc for floating body, it seems that it cannot be calculated normally, and the prompt information is attached.
Unable to calculate normally means that I checked the calculation results of the previous steps, and it is not normal. So I want to ask if only the calculation example with floating body, whether it is floating body or side wall condition, can not have any mdbc configuration
Chrono and mdbc are not related...
I have replied to you in other post. Please check it