BoundaryVTK does not work with scattered data

Hi!

Imagine you are doing a simulation in which you have 10 parts other than the initial one, so in total 11:

Part_0000.bi4
Part_0001.bi4
Part_0002.bi4
Part_0003.bi4
Part_0004.bi4
Part_0005.bi4
Part_0006.bi4
Part_0007.bi4
Part_0008.bi4
Part_0009.bi4
Part_0010.bi4
Part_0011.bi4

Then suppose that due to the large amount of data you are generating, you decide to delete every second file, so you are left with:

Part_0000.bi4
Part_0001.bi4
Part_0003.bi4
Part_0005.bi4
Part_0007.bi4
Part_0009.bi4
Part_0011.bi4

Now if you try to run boundaryvtk functionality to generate visualization data and extract motion data, it is not possible anymore, since the data is scattered and there is no command (am I wrong?) to specify which files to work on directly? Is there any solution to my issue? They are floating bodies, so my work around right now is to use the "extract floating info tool", but that does not generate vtk's unfortunately.

And as an extra note, changing TimeOut - is not a solution, since TimeOut also controls for example how often MoorDyn+ outputs data.

Kind regards

Comments

Sign In or Register to comment.