Blender visualisation guide

edited September 2013 in Old versions
Hi,

I am new to DualSPHysics and am going through documentation and test cases at the moment, trying to understand the complete process.

I would like to end up with some high quality rendered animations of the flow problem that I am working on. I was wondering if there was a document that outlines the process for developing animations such as the water-into-wine-glass simulation:



I have been outputting isosurfaces and then using paraview to export them as X3d files which can be read into blender. Is this right?

Thanks in advance

Tim

Comments

  • Yes, you can load the isosurface in blender and play with the options of rendering, lights, cameras...

    good luck ;)
Sign In or Register to comment.