Crash of blender when try to run rendering
First of all, thanks for the useful tool, this is amazing.
But I get an issue when trying to render the scene and my GPU goes instantly to 100%, then blender crashes. I've tried the eevee render engine and the cycles. It crashes whether I hide or not the foam object. You may find attached the console display at the crash.
I'm running the latest version of blender (2.82) and of visualSPHysics. My GPU is a GeForce GTX 1660 and the processor is a i7-9700KF.
On another subject, I don't really understand how to create the shader for this object, as it seems to be able to display bubbles, sprays and foam for the same object but depending on the position of the particule. Would someone be kind enough to explain this ?
I have to say this is for a university homework that I have to submit in two weeks 😄
Thanks in advance,