Question about choice of GUI in earlier days
Hey developers
I just stumbled on this page about SPHysics, and as far as I remember DualSPHysics started out from the earlier work by SPHysics, so I wondered:
Why was FreeCad chosen as a GUI when the initial GUI was made in Blender for SPHysics?
https://wiki.manchester.ac.uk/sphysics/images/Blender_for_SPHysics_v2.2_GUIDE.pdf
I was just curious to why since I personally find Blender a bit easier to manage than FreeCad, but would really like to hear why FreeCad was chosen in the end.
Kind regards
I just stumbled on this page about SPHysics, and as far as I remember DualSPHysics started out from the earlier work by SPHysics, so I wondered:
Why was FreeCad chosen as a GUI when the initial GUI was made in Blender for SPHysics?
https://wiki.manchester.ac.uk/sphysics/images/Blender_for_SPHysics_v2.2_GUIDE.pdf
I was just curious to why since I personally find Blender a bit easier to manage than FreeCad, but would really like to hear why FreeCad was chosen in the end.
Kind regards