how to get the shape of the wave?
hello everyone
I am simulating a rigid body impact water , i want to get the surface evalution,so i use the isosurface and measuretool(Height)
In the picture ,line is the slice and points are data of height (I define many points in measuretool)



I can underdtand that the height from measuretool are a little lower than the position of slice, but when the wave is going to roll, which is the ture surface and how can i get the shape of the wave?
And sometimes measuretool can't catch the height of splashed water in figure 2,why?
I am simulating a rigid body impact water , i want to get the surface evalution,so i use the isosurface and measuretool(Height)
In the picture ,line is the slice and points are data of height (I define many points in measuretool)



I can underdtand that the height from measuretool are a little lower than the position of slice, but when the wave is going to roll, which is the ture surface and how can i get the shape of the wave?
And sometimes measuretool can't catch the height of splashed water in figure 2,why?
Comments
Regards
Is the code start calculating at maximum Z positions defined in the columns X,Y ? or the minimum
Best regards
It computes weigthed values of mass at each Z-node:
1) first, it will detect mass of a node higher than 0.5*mass of a fluid particle
2) when it detects again mass of a node lower than 0.5*mass of a fluid particle... that Z-node will be save as free surface elevation
Regards